Archive for the 'Win32' Category



Uniquely Identifying a Module’s Build

It is common practice to embed a version resource (VS_VERSIONINFO) into PE images such as DLL and EXE files. While this resource mainly serves informational purposes, the version information is occasionaly used to perform certain checks, such as verifying the module’s suitability for a particular purpose.

Under certain circumstances, however, this versioning information may be too imprecise: Versions are not necessarily incremented after each build, so it is possible that two copies of a module carry the same versioning information, yet differ significantly in their implementation. In such situations, identifying the actual build of the module might become neccessary.

The most common, but by no means the only situation in which this applies in practice concerns debugging — to identify the PDB file exactly matching a given module, the debugger must be able to recognize the specific build of a module. It thus does not come as a surprise that all images for which debugging information has been generated contain a dedicated identifier for this purpose: The CodeView signature GUID.

Summarizing what Oleg Starodumov has covered in more detail, cl, when directed to generate a PDB file, implicitly creates this GUID and, along with the path to the PDB file, embeds this data into the PE image. For current versions, the relevant structure used to encode this information is CV_INFO_PDB70, which seems to have been documented once, but not any more:

typedef struct _CV_INFO_PDB70
{
  ULONG CvSignature;
  GUID Signature;
  ULONG Age;
  UCHAR PdbFileName[ ANYSIZE_ARRAY ];
} CV_INFO_PDB70, *PCV_INFO_PDB70;

In order to be able to locate the structure within the PE image, a directory entry of type IMAGE_DEBUG_TYPE_CODEVIEW is written to the image’s debug directory. The following code listing demonstrates how to obtain the signature GUID of an image:

#define PtrFromRva( base, rva ) ( ( ( PUCHAR ) base ) + rva )

static PIMAGE_DATA_DIRECTORY GetDebugDataDirectory(
  __in ULONG_PTR LoadAddress
  )
{
  PIMAGE_DOS_HEADER DosHeader = 
    ( PIMAGE_DOS_HEADER ) ( PVOID ) LoadAddress;
  PIMAGE_NT_HEADERS NtHeader = ( PIMAGE_NT_HEADERS ) 
    PtrFromRva( DosHeader, DosHeader->e_lfanew );
  ASSERT ( IMAGE_NT_SIGNATURE == NtHeader->Signature );

  return &NtHeader->OptionalHeader.DataDirectory
      [ IMAGE_DIRECTORY_ENTRY_DEBUG ];
}

NTSTATUS GetDebugGuid(
  __in ULONG_PTR ModuleBaseAddress,
  __out GUID *Guid
  )
{
  PIMAGE_DATA_DIRECTORY DebugDataDirectory;
  PIMAGE_DEBUG_DIRECTORY DebugHeaders;
  ULONG Index;
  ULONG NumberOfDebugDirs;
  ULONG_PTR ModuleBaseAddress;
  NTSTATUS Status;

  DebugDataDirectory  = DebugDataDirectory( ModuleBaseAddress );
  DebugHeaders    = ( PIMAGE_DEBUG_DIRECTORY ) PtrFromRva( 
    ModuleBaseAddress, 
    DebugDataDirectory->VirtualAddress );

  ASSERT( ( DebugDataDirectory->Size % sizeof( IMAGE_DEBUG_DIRECTORY ) ) == 0 );
  NumberOfDebugDirs = DebugDataDirectory->Size / sizeof( IMAGE_DEBUG_DIRECTORY );

  //
  // Lookup CodeView record.
  //
  for ( Index = 0; Index < NumberOfDebugDirs; Index++ )
  {
    PCV_INFO_PDB70 CvInfo;
    if ( DebugHeaders[ Index ].Type != IMAGE_DEBUG_TYPE_CODEVIEW )
    {
      continue;
    }

    CvInfo = ( PCV_INFO_PDB70 ) PtrFromRva( 
      ModuleBaseAddress, 
      DebugHeaders[ Index ].AddressOfRawData );

    if ( CvInfo->CvSignature != 'SDSR' )
    {
      //
      // Weird, old PDB format maybe.
      //
      return STATUS_xxx_UNRECOGNIZED_CV_HEADER;
    }

    *Guid = CvInfo->Signature;
    return STATUS_SUCCESS;  
  }

  return STATUS_xxx_CV_GUID_LOOKUP_FAILED;
}

cfix 1.2 Installer Fixed for AMD64

The cfix 1.2 package as released last week contained a rather stupid bug that the new build, 1.2.0.3244, now fixes: the amd64 binaries cfix64.exe and cfixkr64.sys were wrongly installed as cfix32.exe and cfixkr32.sys, respectively. Not only did this stand in contrast to what the documenation stated, it also resulted in cfix being unable to load the cfixkr driver on AMD64 platforms.

The new MSI package is now available for download on Sourceforge.

cfix 1.2 introduces improved C++ support

cfix 1.2, which has been released today, introduces a number of new features, the most prominent being improved support for C++ and additional execution options.

New C++ API

To date, cfix has primarily focussed on C as the programming language to write unit tests in. Although C++ has always been supported, cfix has not made use of the additional capabilities C++ provides. With version 1.2, cfix makes C++ a first class citizen and introduces an additional API that leverages the benefits of C++ and allows writing test cases in a more convenient manner.

Being implemented on top of the existing C API, the C++ API is not a replacement, but rather an addition to the existing API set.

As the following example suggests, fixtures can now be written as classes, with test cases being implemented as methods:

#include <cfixcc.h>

class ExampleTest : public cfixcc::TestFixture
{
public:
  void TestOne() 
  {}
  
  void TestTwo() 
  {}
};

CFIXCC_BEGIN_CLASS( ExampleTest )
  CFIXCC_METHOD( TestOne )
  CFIXCC_METHOD( TestTwo )
CFIXCC_END_CLASS()

To learn more about the definition of fixtures, have a look at the respective TestFixture chapter in the cfix documentation.

Regarding the implementation of test cases, cfix adds a new set of type-safe, template-driven assertions that, for instance, allow convenient equality checks:

void TestOne() 
{
  const wchar_t* testString = L"test";
  
  //
  // Use typesafe assertions...
  //
  CFIXCC_ASSERT_EQUALS( 1, 1 );
  CFIXCC_ASSERT_EQUALS( L"test", testString );
  CFIXCC_ASSERT_EQUALS( wcslen( testString ), ( size_t ) 4 );
  
  //
  // ...log messages...
  //
  CFIX_LOG( L"Test string is %s", testString );
  
  //
  // ...or use the existing "C" assertions.
  //
  CFIX_ASSERT( wcslen( testString ) == 4 );
  CFIX_ASSERT_MESSAGE( testString[ 0 ] == 't', 
    L"Test string should start with a 't'" );
}

Again, have a look at the updated API reference for an overview of the new API additions.

Customizing Test Runs

Another important new feature is the addition of the new switches -fsf (Shortcut Fixture), -fsr (Shortcut Run), and -fss (Shortcut Run On Failing Setup). Using these switches allows you to specify how a test run should resume when a test case fails.

When a test case fails, the default behavior of cfix is to report the failure, and resume at the next test case. By specifying -fsf, however, the remaining test cases of the same fixture will be skipped and execution resumes at the next fixture. With -fsr, cfix can be requirested to abort the entire run as soon as a single test case fails.

What else is new in 1.2?

Download

As always, cfix 1.2 is source and binary compatible to previous versions. The new MSI package and source code can now be downloaded on Sourceforge.

cfix is open source and licensed under the GNU Lesser General Public License.

Effective Leak Detection with the Debug CRT and Application Verifier

Programming memory leaks in C or C++ is easy. Even careful programming often cannot avoid the little mistakes that finally end up in your program having a memory leak. Thankfully, however, there are plenty of helpful tools that assist in finding leaks as early as possible.

One especially helpful tool for leak detection is the debug CRT. Although the leak detection facilities provided by the debug CRT are not as far-reaching as those of, say, UMDH, using the debug CRT is probably the most friction-less way of identifying leaks.

Of course, the debug CRT will only track allocations of the CRT heap. That is, allocations performed using malloc or, in case of C++, the default operator new.

So how to enable allocation tracking? As it turns out, it is already enabled by default for the debug heap — so changing the CRT flags using _CrtSetDbgFlag usually is not even neccessary. All there is to do is to call _CrtDumpMemoryLeaks() at the end of the program.

When exactly is “the end of the program”? That depends on which CRT you use. Each CRT uses a separate heap and thus, must have its resources be tracked separately. If your application EXE and your DLLs all link against the DLL version of the CRT, the right moment to call _CrtDumpMemoryLeaks() is at the end of main(). If you use the static CRT, the right moment is when the respective module is about to unload — for an EXE, this is the end of main() again (atexit is another option). For a DLL, however, this is DllMain (in the DLL_PROCESS_DETACH case).

To illustrate how to make use of this CRT feature, consider the following leaky code:

#include <crtdbg.h>

class Widget
{
private:
  int a;

public:
  Widget() : a( 0 )
  {
  }
};

void UseWidget( Widget* w )
{
}

int __cdecl wmain()
{
  Widget* w = new Widget();
  UseWidget( w );

  _CrtDumpMemoryLeaks();
  return 0;
}

Running the debug build (i.e. a build using the debug CRT) of this program will yield the following output in the debugger:

Detected memory leaks!
Dumping objects ->
{124} normal block at 0x008C2880, 4 bytes long.
 Data:  00 00 00 00 
Object dump complete.

So we have a memory leak — allocation #124 is not freed. The default procedure to locate the leak now is to include a call to _CrtSetBreakAlloc( 124 ) in the program and run it in the debugger — it will break when allocation #124 is performed. While this practice is ok for smaller programs, it will fail as soon as your program is not fully deterministic any more — most likely because it uses multiple threads. So for many programs, this technique is pretty much worthless.

But before continueing on the topic of how to find the culprit, there is another catch to discuss. Let’s include this snippet of code into our program:

class WidgetHolder
{
private:
  Widget* w;

public:
  WidgetHolder() : w( new Widget() )
  {}

  ~WidgetHolder()
  {
    delete w;
  }
};

WidgetHolder widgetHolder;

No leak here — we are properly cleaning up. But let’s see what the debugger window tells:

Detected memory leaks!
Dumping objects ->
{125} normal block at 0x000328C0, 4 bytes long.
 Data:  00 00 00 00 
{124} normal block at 0x00032880, 4 bytes long.
 Data:  00 00 00 00 
Object dump complete.

Urgh. But the reason should be obvious — when main() is about to return, ~WidgetHolder has not run yet. As a consequence, WidgetHolder’s allocation has not been freed yet and _CrtDumpMemoryLeaks will treat this as a leak. Unfortunately, there is no good way to avoid such false positives. Of course, this only holds for C++. For C, this problem does not exist.

Ok, back to the problem of locating the leak. We know that allocation #124 is the problem, but assuming our program does more than the simplistic example, breaking on #124 during the next runs is likely to lead us to ever changing locations. So this information is worthless. That leaves the address of the leaked memory — 0x008C2880.

At this point, we can leverage the fact that the CRT heap is not really a heap but just a wrapper around the RTL heap. Therefore, we can use the incredibly powerful debugging facilities of the RTL heap to help us out.

In order to fix a leak, it is usually extremely helpful to locate the code having conducted the allocation. Once you have this information, it is often trivial to spot the missing free operation. As it turns out, the the RTL heap’s page heap feature offers this capability.

Open Application Verifier and enable Heap Checks for our application. By default, this enables the full page heap, but the normal page heap is enough for our case.

Note that for the following discussion, I assume you are using the Visual Studio debugger.

Set a breakpoint on the statement immediately following the _CrtDumpMemoryLeaks() statement and run the application until it breaks there. This time, the locations 0x02CDFFA0 and 0x02CDFF40 are reported as being leaked. Do not continue execution yet.

Rather, open WinDBG and attach noninvasively to the debugged process. VisualStudio is already attached, so we cannot perform a real attach, but a noninvasive attach does the trick.

In WinDBG, we now use the !heap extension to query page heap information:

0:000> !heap -p -a 0x02CDFF40
    address 02cdff40 found in
    _HEAP @ 2cd0000
      HEAP_ENTRY Size Prev Flags    UserPtr UserSize - state
        02cdfef8 000c 0000  [00]   02cdff20    00028 - (busy)
        Trace: 02dc
        776380d8 ntdll!RtlDebugAllocateHeap+0x00000030
[...]
        6a2fab29 MSVCR80D!malloc+0x00000019
        6a34908f MSVCR80D!operator new+0x0000000f
        4115c9 Leak!WidgetHolder::WidgetHolder+0x00000049
        415808 Leak!`dynamic initializer for 'widgetHolder''+0x00000028
        6a2e246a MSVCR80D!_initterm+0x0000001a
        411d33 Leak!__tmainCRTStartup+0x00000103
        411c1d Leak!wmainCRTStartup+0x0000000d
        767b19f1 kernel32!BaseThreadInitThunk+0x0000000e
        7764d109 ntdll!_RtlUserThreadStart+0x00000023

0:000> !heap -p -a 0x02CDFFA0
    address 02cdffa0 found in
    _HEAP @ 2cd0000
      HEAP_ENTRY Size Prev Flags    UserPtr UserSize - state
        02cdff58 000c 0000  [00]   02cdff80    00028 - (busy)
        Trace: 02e0
        776380d8 ntdll!RtlDebugAllocateHeap+0x00000030
[...]
        6a2fab29 MSVCR80D!malloc+0x00000019
        6a34908f MSVCR80D!operator new+0x0000000f
        411464 Leak!wmain+0x00000044
        411dd6 Leak!__tmainCRTStartup+0x000001a6
        411c1d Leak!wmainCRTStartup+0x0000000d
        767b19f1 kernel32!BaseThreadInitThunk+0x0000000e
        7764d109 ntdll!_RtlUserThreadStart+0x00000023
        

Aha, stack traces! The remaining analysis is almost trivial: 0x02CDFF40 has been allocated on behalf of WidgetHolder::WidgetHolder. WidgetHolder::WidgetHolder, however, is not indirectly invoked by wmain, but rather by MSVCR80D!_initterm! That is a strong indication for this being a global object that can be ignored in this analysis.

0x02CDFFA0, in turn, is allocated by wmain, so this is a real leak. But which allocation is it, exactly? lsa will tell us:

0:000> lsa Leak!wmain+0x00000044
    33: }
    34: 
    35: int __cdecl wmain()
    36: {
>   37: 	Widget* w = new Widget();
    38: 	UseWidget( w );
    39: 
    40: 	_CrtDumpMemoryLeaks();
    41: 	return 0;
    42: }

There you go, we have found the culprit.

Although simple, I have found this technique to be very effective in practice, as it enables you to find leaks as you develop your code. As Application Verifier should be enabled anyway for any application you are developing on, the technique also turns out to be a lot less laborious than it may seem. It almost certainly is a lot more convenient than routinely doing UMDH runs. To be fair, however, UMDH is able to catch more leaks (non CRT-leaks), so additionally using UMDH remains being a good idea.

Debugging a Debugger Deadlock

While I still use VisualStudio 2005 Team System for most of my development, I want to make sure that cfix works properly with VisualStudio 2008 as well.

To test that, I recently started a Windows 2003 Server VM, installed VCExpress 2008 and cfix and attempted to run an example project in the VC debugger. As long as no assertions fired, everything seemed fine. I then altered the example’s source code so that one of the assertion would fail, ran it in the debugger — and waited. Nothing happened.

When an assertion fires, cfix 1.1 attempts to capture the stack trace to make debugging easier. For this to work, the respective debugging symbols must be loaded, and — if not yet available — be downloaded from the symbol server. It is thus not uncommon that it takes a couple of seconds before the failure message appears and the debugger breaks in when an assertion fails. But after about a minute, still nothing happened — a deadlock seems to have occured.

To make the situation worse, I then noticed that while cfix was hanging, Internet Explorer would not properly start any more. After creating its main window, it would hang as well.

So I rebooted the machine and hooked up a kernel debugger. Luckily, the scenario was easy to reproduce and I could take a closer look…

Debugging the deadlock

First, let’s find the cfix32 process:

kd> !process 0 0 cfix32.exe
PROCESS 8254e490  SessionId: 0  Cid: 06b0    Peb: 7ffde000  ParentCid: 0658
    DirBase: 06e90000  ObjectTable: e170ee58  HandleCount:  69.
    Image: cfix32.exe

Now that we have the VA, we can switch to the process and load its user mode symbols:

kd> .process /r /p 8254e490  
Implicit process is now 8254e490
.cache forcedecodeuser done
Loading User Symbols
...............................

Looking at this process’ threads, it is easy to see that one stack looks suspicious:

kd> !process 8254e490  
PROCESS 8254e490  SessionId: 0  Cid: 06b0    
	Peb: 7ffde000  ParentCid: 0658
    DirBase: 06e90000  ObjectTable: e170ee58  HandleCount:  69.
    Image: cfix32.exe
    VadRoot 82455628 Vads 76 Clone 0 Private 491. 
    Modified 8. Locked 0.
    DeviceMap e148f3c0

    [...]

THREAD 826276f8  Cid 06b0.06b4  Teb: 7ffdd000 Win32Thread: 
  e1734a38 WAIT: (Unknown) KernelMode Non-Alertable
	f4422b44  SynchronizationEvent
Not impersonating
DeviceMap                 e148f3c0
Owning Process            8254e490       Image:         cfix32.exe
Wait Start TickCount      13474          Ticks: 9138 (0:00:01:31.511)
Context Switch Count      219                 LargeStack
UserTime                  00:00:00.010
KernelTime                00:00:00.010
Win32 Start Address cfix32!wmainCRTStartup (0x010048cf)
Start Address kernel32!BaseProcessStartThunk (0x77e617f8)
Stack Init f4423000 Current f4422aa0 Base f4423000 Limit f441f000 Call 0
Priority 10 BasePriority 8 PriorityDecrement 0

ChildEBP RetAddr  
f4422ab8 808202b6 nt!KiSwapContext+0x25
f4422ad0 8081fb6e nt!KiSwapThread+0x83 
f4422b14 809bae63 nt!KeWaitForSingleObject+0x2e0 
f4422bf4 809bc06d nt!DbgkpQueueMessage+0x178 
f4422c18 8096ba9a nt!DbgkpSendApiMessage+0x45 
f4422cc8 80909942 nt!DbgkMapViewOfSection+0xcf 
f4422d34 8082350b nt!NtMapViewOfSection+0x269 
f4422d34 7c8285ec nt!KiFastCallEntry+0xf8 
00069b94 7c82728b ntdll!KiFastSystemCallRet 
00069b98 7c831e05 ntdll!NtMapViewOfSection+0xc
00069bdc 7c831fd6 ntdll!LdrpMapViewOfDllSection+0x64 
00069ccc 7c833027 ntdll!LdrpMapDll+0x390 
[...]

The thread is blocked — it is waiting on en event. Events do not have an owner so we have to do a little more to find out, what it is waiting for. Unfortunately, !thread crops the trace, so let us first get the full one:

kd> .thread 826276f8  
kd> kn100
 # ChildEBP RetAddr  
00 f4422ab8 808202b6 nt!KiSwapContext+0x25
01 f4422ad0 8081fb6e nt!KiSwapThread+0x83
02 f4422b14 809bae63 nt!KeWaitForSingleObject+0x2e0
03 f4422bf4 809bc06d nt!DbgkpQueueMessage+0x178
04 f4422c18 8096ba9a nt!DbgkpSendApiMessage+0x45
05 f4422cc8 80909942 nt!DbgkMapViewOfSection+0xcf
06 f4422d34 8082350b nt!NtMapViewOfSection+0x269
07 f4422d34 7c8285ec nt!KiFastCallEntry+0xf8
08 00069b94 7c82728b ntdll!KiFastSystemCallRet
09 00069b98 7c831e05 ntdll!NtMapViewOfSection+0xc
0a 00069bdc 7c831fd6 ntdll!LdrpMapViewOfDllSection+0x64
0b 00069ccc 7c833027 ntdll!LdrpMapDll+0x390
0c 00069f30 7c8330f5 ntdll!LdrpLoadImportModule+0x17c
0d 00069f70 7c8330a4 ntdll!LdrpHandleOneNewFormatImportDescriptor+0x4d
0e 00069f8c 7c833248 ntdll!LdrpHandleNewFormatImportDescriptors+0x1d
0f 0006a014 7c833049 ntdll!LdrpWalkImportDescriptor+0x195
10 0006a264 7c8330f5 ntdll!LdrpLoadImportModule+0x1cb
11 0006a2a4 7c8330a4 ntdll!LdrpHandleOneNewFormatImportDescriptor+0x4d
12 0006a2c0 7c833248 ntdll!LdrpHandleNewFormatImportDescriptors+0x1d
13 0006a348 7c83427d ntdll!LdrpWalkImportDescriptor+0x195
14 0006a5e0 7c834065 ntdll!LdrpLoadDll+0x241
15 0006a85c 77e41bf3 ntdll!LdrLoadDll+0x198
16 0006a8c4 77e41dbd kernel32!LoadLibraryExW+0x1b2
17 0006a8d8 77e41df3 kernel32!LoadLibraryExA+0x1f
18 0006a8f8 46a7870c kernel32!LoadLibraryA+0xb5
19 0006a954 46a93b3e WININET!__delayLoadHelper2+0xfc
1a 0006a994 46a93950 WININET!_tailMerge_RASAPI32_dll+0xd
1b 0006a9a8 46a93a4e WININET!DoConnectoidsExist+0x2b
1c 0006a9d4 46a93abc WININET!GetRasConnections+0x34
1d 0006a9f0 46a8c559 WININET!IsDialUpConnection+0xa9
1e 0006aa0c 46a97a44 WININET!FixProxySettingsForCurrentConnection+0x31
1f 0006b5e4 46aa3774 WININET!InternetQueryOptionA+0xa47
20 0006b748 01d12dc6 WININET!InternetQueryOptionW+0x1fa
21 0006b98c 01d12583 symsrv!StoreWinInet::dumpproxyinfo+0x46
22 0006be04 01d1290a symsrv!StoreWinInet::connect+0x273
23 0006c040 01d05ae7 symsrv!StoreWinInet::find+0x3a
24 0006c134 01d06c47 symsrv!cascade+0x87
25 0006c684 01d06a57 symsrv!SymbolServerByIndexW+0x127
26 0006c8b4 0302e30e symsrv!SymbolServerW+0x77
27 0006ccf4 03018eed dbghelp!symsrvGetFile+0x12e
28 0006d9dc 03019f57 dbghelp!diaLocatePdb+0x33d
29 0006dc58 03041ade dbghelp!diaGetPdb+0x207
2a 0006de7c 0303ff15 dbghelp!GetDebugData+0x2be
2b 0006e324 03040516 dbghelp!modload+0x305
2c 0006e7a4 0304068e dbghelp!LoadModule+0x3f6
2d 0006e9e8 03044eaf dbghelp!GetModule+0x4e
2e 0006ea30 03044bda dbghelp!NTGetProcessModules+0x16f
2f 0006eae8 03032e80 dbghelp!GetProcessModules+0x4a
30 0006ed70 60f03f7a dbghelp!SymInitializeW+0x320
31 0006f17c 60f032b0 cfix!CfixpCaptureStackTrace+0x117 
32 0006f598 100419b5 cfix!CfixPeReportFailedAssertion+0xc5 
WARNING: Stack unwind information not available. 
Following frames may be wrong.
33 0006f7c0 10040f40 VsSample!__CfixFixturePeSimpleAdderTest+0x5ab1
34 0006f8b4 10040db6 VsSample!__CfixFixturePeSimpleAdderTest+0x503c
35 0006fa68 10040a8a VsSample!__CfixFixturePeSimpleAdderTest+0x4eb2
36 0006fb48 60f02b64 VsSample!__CfixFixturePeSimpleAdderTest+0x4b86
37 0006fb84 60f02be6 cfix!CfixsRunTestRoutine+0x33 
38 0006fb94 60f038e9 cfix!CfixsRunTestCaseMethod+0x27 
39 0006fbac 60f03a06 cfix!CfixsRunTestCase+0x25 
3a 0006fbcc 60f03ce5 cfix!CfixsRunTsexecActionMethod+0xfb 
3b 0006fbf0 0100e135 cfix!CfixsRunSequenceAction+0x122 
3c 0006fc2c 0100d5c2 cfix32!CfixrunpRunFixtures+0x90 
3d 0006fc40 0100d85c cfix32!CfixrunsMainWorker+0x3f 
3e 0006fe7c 010046b8 cfix32!CfixrunMain+0x1b9 
3f 0006fee0 0100485e cfix32!wmain+0x80 
40 0006ffc0 77e6f23b cfix32!_wmainCRTStartup+0x12b 
41 0006fff0 00000000 kernel32!BaseProcessStart+0x23

Whoa, what a trace! cfix!CfixpCaptureStackTrace tries to assemble a stack trace, for which it has to initialize dbghelp.dll first. dbghelp!SymInitializeW seeks help of symsrv.dll, which in turn tries to connect to the Microsoft symbol server. Before it can so, it obviously attempts to get its proxy settings straight, which in turn leads to some DLL (rasapi.dll, in case you wonder) being loaded. The loader then calls into the debugging subsystem (nt!Dbgk*). It may be assumed that the loader is notifying the debugger about the DLL having been loaded.

Turining our attention to Internet Explorer, we look at iexplore.exe’s threads:

kd> !process 0 0 iexplore.exe
PROCESS 824ec3b0  SessionId: 0  Cid: 07f0    Peb: 7ffdb000  ParentCid: 054c
    DirBase: 0307c000  ObjectTable: e15186b8  HandleCount: 225.
    Image: iexplore.exe
    
kd> .process /r /p 824ec3b0  
Implicit process is now 824ec3b0
.cache forcedecodeuser done
Loading User Symbols
...............................................

Now, iexplore has lots of threads, but skimming over them, one looked interesting:

kd> !process 824ec3b0  
PROCESS 824ec3b0  SessionId: 0  Cid: 07f0    
	Peb: 7ffdb000  ParentCid: 054c
    DirBase: 0307c000  ObjectTable: e15186b8  HandleCount: 225.
    Image: iexplore.exe
    VadRoot 824991c8 Vads 168 Clone 0 Private 643. 
    Modified 44. Locked 0.
    DeviceMap e148f3c0

    [...]
    
THREAD 82431980  Cid 07f0.00b8  Teb: 7ffd5000 Win32Thread: 00000000 
  WAIT: (Unknown) UserMode Non-Alertable
	82631eb0  Mutant - owning thread 826276f8
Not impersonating
DeviceMap                 e148f3c0
Owning Process            824ec3b0       Image:         iexplore.exe
Wait Start TickCount      21924          Ticks: 688 (0:00:00:06.889)
Context Switch Count      1             
UserTime                  00:00:00.000
KernelTime                00:00:00.000
Win32 Start Address ntdll!RtlpWorkerThread (0x7c839efb)
Start Address kernel32!BaseThreadStartThunk (0x77e617ec)
Stack Init f40a3000 Current f40a2c78 Base f40a3000 Limit f40a0000 Call 0
Priority 8 BasePriority 8 PriorityDecrement 0

ChildEBP RetAddr  
f40a2c90 808202b6 nt!KiSwapContext+0x25 
f40a2ca8 8081fb6e nt!KiSwapThread+0x83 
f40a2cec 8090e64e nt!KeWaitForSingleObject+0x2e0 
f40a2d50 8082350b nt!NtWaitForSingleObject+0x9a 
f40a2d50 7c8285ec nt!KiFastCallEntry+0xf8 
01e5fdd0 7c827d0b ntdll!KiFastSystemCallRet 
01e5fdd4 77e61d1e ntdll!NtWaitForSingleObject+0xc 
01e5fe44 77e61c8d kernel32!WaitForSingleObjectEx+0xac 
01e5fe58 46a8c54d kernel32!WaitForSingleObject+0x12 
01e5fe74 46a7eeca WININET!FixProxySettingsForCurrentConnection+0x25 
01e5fe8c 46a7ee3f WININET!CFsm_HttpSendRequest::RunSM+0x61 
01e5fea4 46a7efa3 WININET!CFsm::Run+0x39 
01e5fed4 77da5938 WININET!CFsm::RunWorkItem+0x79 
01e5feec 7c83a827 SHLWAPI!ExecuteWorkItem+0x1d 
01e5ff44 7c83aa0b ntdll!RtlpWorkerCallout+0x71 
01e5ff64 7c83aa82 ntdll!RtlpExecuteWorkerRequest+0x4f 
01e5ff78 7c839f60 ntdll!RtlpApcCallout+0x11 
01e5ffb8 77e64829 ntdll!RtlpWorkerThread+0x61 
01e5ffec 00000000 kernel32!BaseThreadStart+0x34 

Now we are getting somewhere. We have seen FixProxySettingsForCurrentConnection in cfix’s trace already — but in this case, it is waiting on something. Let’s see…


kd> !object 82631eb0  
Object: 82631eb0  Type: (827a5550) Mutant
    ObjectHeader: 82631e98 (old version)
    HandleCount: 3  PointerCount: 6
    Directory Object: e1496420  Name: WininetProxyRegistryMutex

And 826276f8, that’s the cfix32 thread we have already assessed. Obviously, iexplore waits for cfix to release the WininetProxyRegistryMutex, and cfix waits on someone else.

Turning over to VC, we can find a stack that also contains a call to FixProxySettingsForCurrentConnection on its stack. Again, blocking on WininetProxyRegistryMutex.

kd> k100
ChildEBP RetAddr  
f4492c90 808202b6 nt!KiSwapContext+0x25
f4492ca8 8081fb6e nt!KiSwapThread+0x83
f4492cec 8090e64e nt!KeWaitForSingleObject+0x2e0
f4492d50 8082350b nt!NtWaitForSingleObject+0x9a
f4492d50 7c8285ec nt!KiFastCallEntry+0xf8
065b95c8 7c827d0b ntdll!KiFastSystemCallRet
065b95cc 77e61d1e ntdll!NtWaitForSingleObject+0xc
065b963c 77e61c8d kernel32!WaitForSingleObjectEx+0xac
065b9650 46a8c54d kernel32!WaitForSingleObject+0x12
065b966c 46a7eeca WININET!FixProxySettingsForCurrentConnection+0x25
065b9684 46a7ee3f WININET!CFsm_HttpSendRequest::RunSM+0x61
065b969c 46a7fefa WININET!CFsm::Run+0x39
065b96b4 46ab0a67 WININET!DoFsm+0x25
065b96dc 46aa1092 WININET!HttpWrapSendRequest+0x148
065b9714 06b231da WININET!HttpSendRequestW+0x5e
065b973c 06b22ea8 SYMSRV!StoreWinInet::request+0x2a
065b9770 06b226cc SYMSRV!StoreWinInet::fileinfo+0x18
065b9780 06b22741 SYMSRV!StoreWinInet::get+0x7c
065b9fc4 06b229a3 SYMSRV!StoreWinInet::open+0x41
065ba204 06b15ae7 SYMSRV!StoreWinInet::find+0xd3
065ba2f8 06b16c47 SYMSRV!cascade+0x87
065ba848 06b16a57 SYMSRV!SymbolServerByIndexW+0x127
065baa78 51412896 SYMSRV!SymbolServerW+0x77
065bb8cc 51413383 mspdb80!LOCATOR::SYMSRV::SymbolServer+0x190
065bbf10 514136f8 mspdb80!LOCATOR::FLocatePdbSymsrv+0x75
065bbf38 514139ce mspdb80!LOCATOR::FLocatePdbPathHelper+0x179
065bc96c 51413cbe mspdb80!LOCATOR::FLocatePdbPath+0x105
065bccb4 51414371 mspdb80!LOCATOR::FLocatePdb+0x1ad
065bd9a8 458cc1e8 mspdb80!PDBCommon::OpenValidate5+0xab
065bd9ec 45959d4c msenc90!enc::EncImageEdit::
                  `scalar deleting destructor'+0x4d
065bda34 45958e62 NatDbgDE!OLPDBOpen+0x93
065be6c0 45958f0a NatDbgDE!OLStart+0x107
065be6fc 45958fae NatDbgDE!LoadOmfForReal+0x23
065be714 45959019 NatDbgDE!LoadSymbols+0x43
065be72c 459590d9 NatDbgDE!OLLoadOmf+0x55
065be75c 45959154 NatDbgDE!SHLoadDll+0xd5
065be7ac 45959247 NatDbgDE!CSymbolHandlerX::SHLoadDll+0x5a
065be844 4595937c NatDbgDE!CModule::Load+0x1a1
065be8ac 4594d002 NatDbgDE!CNativeProcess::NotifyModLoad+0xc8
065be9ec 4594cf6d NatDbgDE!EngineCallback+0xb3
065bea18 45958d3f NatDbgDE!EMCallBackDB+0x4c
065bf050 4594d0dc NatDbgDE!LoadFixups+0x218
065bf0ac 4594d289 NatDbgDE!DebugPacket+0x213
065bfdb4 4594cf39 NatDbgDE!EMFunc+0x40f
065bfddc 4594d73d NatDbgDE!TLCallBack+0x1e
065bfdf4 4594d711 NatDbgDE!TLClientLib::Local_TLFunc+0xc8
065bfe3c 4594d85c NatDbgDE!DMSendPacket+0x121
065bfee8 45959b1d NatDbgDE!NotifyEM+0x3ae
065bff0c 4594d663 NatDbgDE!ProcessLoadDLLEvent+0x47
065bff44 4594d686 NatDbgDE!ProcessDebugEvent+0x30d
065bffb8 77e64829 NatDbgDE!DmPollLoop+0x3c
065bffec 00000000 kernel32!BaseThreadStart+0x34

But — looking closely, it becomes obvious that this thread must be the one handling debug events, and in fact, the call to ProcessLoadDLLEvent is a strong indication for that this thread is currently handling a DLL load event. And now we have closed the loop — this thread must be handling the DLL load event for rasapi.dll, the DLL which cfix was about to load. And to do this, VC attempts to acquire the WininetProxyRegistryMutex, which is owned by the original cfix thread. Deadlock.

What is interesting about this situation is that neither party — cfix, iexplore or VCExpress, and also none of the modules clearly is the culprit and behaving wrong. It is more like a combination of special circumstances that bring up the deadlock as discussed.

It is also notable that I am not using any particular proxy settings on this machine and automatic proxy configuration has been turned off.

So far, I have not experienced the same problem with VS 2003 and VS 2005 — I thus assume that only VS 2008 is affected by this.

Although I am pretty sure that cfix is not really at fault here, I have to adapt it to avoid this deadlock in the future. Until an updated version is available, you can use this workaround.

cfix 1.1 may experience hangs when used in the VisualStudio 2008 debugger

When used in conjunction with the VisualStudio 2008 debugger, cfix may hang indefinitely as soon as an assertion fails. The reason for this behavior is a Symbol Server-caused deadlock between the debugger and cfix. I am going to discuss the details of this deadlock in a separate post.

Until a new version of cfix is available, you can work around this problem as follows: Go to the cfix installation directory and rename or delete symsrv.dll. This will stop cfix from contacting the symbol server. While cfix now will not be able to capture proper stack traces any more, this will prevent the mentioned deadlock situation to arise.

The problem only applies to cfix 1.1 and VS 2008. The problem does not occur when debugging with VS 2003, VS 2005, or cdb/ntsd/WinDBG.

cfix 1.1 introduces NT kernel mode unit tests

cfix 1.1 introduces a number of new features. The most important among these is the additional ability to write kernel mode unit tests, i.e. unit tests that are run in kernel mode. Needless to say, cfix 1.1 still supports user mode unit tests.

All contemporary unit testing frameworks focus on unit testing in user mode. Certainly, the vast majority of testing code can be assumed to be targeting user mode, so this does not come at a surprise. Tools for driver testing, of which there are quite a few, focus on integration testing — they usually test whether the driver works in its entirety.

While these tools are very useful indeed, they do not support true unit testing — i.e. offering the ability to test individual routines or subsystems of a driver. To perform such tests, it would be neccessary to write a separate test driver or revert to other techniques such as this one.

cfix 1.1 fills in this gap and offers the ability to write kernel mode tests. That way, individual parts of what may eventually become a driver can thoroughly be tested in isolation, without neccessitating much boilerplate code.

Example

Writing a kernel mode unit test is as easy as writing a user mode unit test — the API is the same for user and kernel mode tests. Even the tools, cfix32 and cfix64 are the same for both modi. The only true difference is that kernel mode tests require slightly different build settings.

The following listing shows an example for a kernel mode unit test — but the same code could just as well be compiled into a user mode unit test.

#include <cfix.h>

static void FixtureSetup()
{
  CFIX_ASSERT( 0 != 1 );
}

static void FixtureTeardown()
{
  CFIX_LOG( L"Tearing down..." );
}

/*++
  Test routine -- do the actual testing.
--*/
static void Test1()
{
  ULONG a = 1;
  ULONG b = 1;
  CFIX_ASSERT_EQUALS_ULONG( a, b );
  CFIX_ASSERT( a + b == 2 );
  
  // You are free to use all WDM APIs here!
  
  CFIX_LOG( L"a=%d, b=%d", a, b );
}


/*++
  Define a test fixture. 
--*/
CFIX_BEGIN_FIXTURE( MyFixture )
  CFIX_FIXTURE_ENTRY( Test1 )

  CFIX_FIXTURE_SETUP( FixtureSetup )
  CFIX_FIXTURE_TEARDOWN( FixtureTeardown )
CFIX_END_FIXTURE()

Once built, the test can be run from the command line:

C:\cfix\bin\i386>cfix32 -nologo -kern ktest.sys
Module: ktest (ktest.sys)
  Fixture: MyFixture
    Test1

For a more detailed discussion and more example code, please refer to the tutorial.

Architecture

For user mode code, the cfix architecture roughly looks like this:

The tests are compiled into a DLL. Using the testrunner application cfix32 or cfix64, one or more fixtures defined in the DLL can be run and the results are reported to the console or to a log file.

For kernel mode code, the acrhitecture looks a little different. The tests are compiled into a driver rather than into a DLL. The driver is verly lightweight and, besides the tests, contains only very little cfix-provided code (basically, just a DriverEntry implementation).

When cfix32 or cfix64 is requested to run a kernel mode tests, it will load the Reflector, a driver that contains the kernel mode fraction of the testing framework. Relaying control operation and output through the reflector, the kernel mode unit tests can be run.

All these additional steps are performed without additional user intervention — the drivers are installed, loaded and stopped automatically. From a user perspective, running a kernel mode tests feels just like running a user mode test.

More…

cfix 1.1 introduces additional new features. I will discuss some of them over the next weeks. In any case, whether you have not used cfix yet or are a cfix 1.0 user, you should go straight to the download page now.

Explicit Symbol Loading with dbghelp

When working with symbols, the default case is that you either analyze the current process, a concurrently running process or maybe even the kernel. dbghelp provides special support for these use cases and getting the right symbols to load is usually easy — having access to the process being analyzed, dbghelp can obtain the necessary module information by itself and will come up with the matching symbols.

Things are not quite as easy when analyzing symbols for a process (or kernel) that is not running any more or executes on a different machine. In this case, manual intervention is necessary — without your help, dbghelp will not be able to decide which PDB to load.

An example for a case where this applies is writing a binary tracefile. To keep the trace file small and to make writing entries as efficient as possible, it makes sense to write raw instruction pointer and function pointer addresses to the file. This way, resolving symbols and finding the names of the affected routines is delayed until the file is actually read.

However, when the trace file is read, the traced process (or kernel) may not be alive any more, so dbghelp’s automatisms cannot be used. Moreover, the version of the OS and the individual modules involved may not be the same on the machine where the trace is obtained and the machine where the trace file is read. It is thus crucial that the trace file contains all neccessary information required for the reading application to find and load the matching symbols.

Capturing the debug information

That sounds easy enough. But once again, the documentation on this topic is flaky enough to make this a non-trivial task. This thread on the OSR WinDBG list revealed some important insights, yet the summary is not entirely correct. So I will try to explain it here. Note that the discussion equally applies to user and kernel mode.

Two basic pieces of information need to be captured and stored in the trace file: The load address and the debug data of each module involved. The load address is required in order to later be able to convert from virtual addresses (VAs) to relative virtual addresses (RVAs). The debug data is neccessary for finding the PDB exactly matching the respective module.

The debug data is stored in the PE image and can be obtained via the debug directory. The following diagram illustrates the basic layout of the affected parts of a PE image:

Via the _IMAGE_DATA_DIRECTORY structure, which is at index IMAGE_DIRECTORY_ENTRY_DEBUG of the DataDirectory, we can obtain the RVA of the debug directory — as always, RVAs are relative to the load address. The debug directory is a sequence of IMAGE_DEBUG_DIRECTORY structures. Although the CodeView entry should be the one of primary interest, expect more than one entry in this sequence. The entry count can be calculated by dividing _IMAGE_DATA_DIRECTORY::Size by sizeof( IMAGE_DEBUG_DIRECTORY ).

The IMAGE_DEBUG_DIRECTORY structures do not contain all necessary information by themselves — rather, they refer to a blob of debug data located elsewhere in the image. IMAGE_DEBUG_DIRECTORY::AddressOfRawData contains the RVA (again, relative to the load address) to this blob. Note that the blobs are not necessarily laid out in the same order as the corresponding IMAGE_DEBUG_DIRECTORY structures are. (The role of the PointerToRawData member in this context remains unclear.)

Summing up, we need to write to the trace file:

  • The module load address
  • all IMAGE_DEBUG_DIRECTORY entries
  • all debug data blobs referred to

In order to maintain the relation between the IMAGE_DEBUG_DIRECTORY entries and their corresponding blobs, the AddressOfRawData and PointerToRawData members have to be updated before being written to the file. In order to make loading symbols a bit easier, it makes sense to save the entire sequence of IMAGE_DEBUG_DIRECTORY structs (with updated RVAs) contigously to the file, immediately followed by the debug data blobs.

Loading symbols

Having all neccessary information in the trace file, we can now load the symbols. The key is to use SymLoadModuleEx rather than SymLoadModule64 and passing it a MODLOAD_DATA struct:

  • MODLOAD_DATA::data receives a pointer to the sequence of IMAGE_DEBUG_DIRECTORY structs. For each struct, the AddressOfRawData member should be set to 0 and PointerToRawData should receive the RVA of the corresponding debug data blob relative to the beginning of the respective IMAGE_DEBUG_DIRECTORY struct.

    As indicated before, it therefore makes sense to write the IMAGE_DEBUG_DIRECTORY structs and the blobs consecutievly to the file and — at the time of writing — adjust the AddressOfRawData and PointerToRawData members. This way, you can just assign the entire memory chunk to MODLOAD_DATA::data.

  • MODLOAD_DATA::size receives the size of the entire memory chunk, including both the sequence of IMAGE_DEBUG_DIRECTORY structs and all blobs.

There you go, dbghelp should now be able to identify the proper PDB and load the symbols.

cfix 1.0.1 adds support for Windows 2000

Despite the fact that mainstream support for Windows 2000 has ended in 2005 and the system is well on its way to retirement, Windows 2000 is still in wide use today. As such, it remains being an important target platform for many software packages.

The fact that cfix has not provided support for Windows 2000 was thus unfortunate — after all, if Windows 2000 is among the target platforms of your software, you should be able to run your tests on this platform.

cfix 1.0.1 remedies this shortcoming and adds Windows 2000 i386 SP4 as an supported platform.

The updated packages are available for download on Sourceforge.

Fun with low level SEH

Most code that uses Structured Exception Handling does this with the help of the compiler, e.g. by using __try/__except/__finally. Still, it is possible to do everything by hand, i.e. to provide your own exception handlers and set up the exception registration records manually. However, as this entire topic is not documented very well, doing so opens room for all kind of surprises…

Although more than 10 years old, the best article on this topic still seems to be Matt Pirtrek’s A Crash Course on the Depths of Win32™ Structured Exception Handling, which I assume you have read. However, note that this article as well as this post refer to i386 only, albeit both to user and kernel mode.

Exception Registration Record Validation

On the i386, SEH uses a linked list of exception registration records. The first record is pointed to by the first member of the TIB. In user mode, the TIB is part of the TEB, in kernel mode it is part of the KPCR — in any case, it is at fs:[0]. Each record, besides containing a pointer to the next lower record, stores a pointer to an exception handler routine.

Installing an exception registration record is thus straightforward and merely requires adjusting the TIB pointer and having the new record point to next lower record. So I set up my custom exception registration record, registered it properly, verified that all pointers are correct and tried using it. However, I was unpleasently surprised that exeption handling totally failed as soon as my exception registration got involved. !exchain reported an “Invalid exception stack”, although checking the pointers manually again seemed to show that the chain of exception registration records was fine and my record seemed ok.

Digging a little deeper I found the reason for that — and in fact I cannot remember ever having heard or read about this requirement before: Windows requires all EXCEPTION_REGISTRATION_RECORDs to be located on the stack. Both RtlDispatchException and RtlUnwind check the location of each EXCEPTION_REGISTRATION_RECORD against the stack limits and abort exception handling as soon as a record is found to be not stack-located. Aborting exception handling in this case means that RaiseException/ExRaiseStatus will just return and execution will be resumed at the caller site as if nothing happened.

This requirement is fair enough, actually, but in my case it totally wrecked my design. I did not have the 8 spare bytes to store this record and thus therefore put the record on some dedicated place on the heap. Urgh. Anyway…

As an interesting side note, Windows Server 2003 performs this stack check against both limits — minimum and maximum address of the stack. Vista, however, only checks against the maximum address (i.e. bottom of the stack) and does not care whether the minimum address (i.e. top of stack) has been exceeded.

Moreover, there is another restriction on exception records that only applies to user mode: The handler routine pointed to by the exception record is verified to not point into the stack. This is obviously another security measure to avoid SEH records to point into some overflown buffers.

SafeSEH

It is worth pointing out that all these checks are unrelated to SafeSEH and are performed regardless of whether your module is SafeSEH compatible or not. Not before these checks have all passed, the exception handler has to undergo the SafeSEH validation: The image base is calculated, the table listing the trusted SEH handlers is looked up and it is checked whether the handler routine pointed to by the current exception record is located in this table.

SafeSEH Handler Registration

Using SafeSEH is a good thing and I link all my modules with /SafeSEH. So when you use low level SEH, i.e. without using the __try/__except compiler support, the obvious question is how to get your SEH handler to be recognized as a trusted handler and be included in the SafeSEH table. After all, the compiler will not be able to recognize that the routine you have just written will in fact be used as an exception handler. The C compiler does not seem to offer support for that — luckily however, ml does by providing the .SAFESEH directive.

If you like writing your exception handler in assmbler, this is all you need. If, however, you prefer C, this is somewhat unsatisfying. The documentation of .SAFESEH states that it can be used with an extrn proc, but that does not seem to work. My solution was thus to write the actual routine in C and write a little thunk in assembler, which I was then able to register using the .SAFESEH directive:

.586               
.model flat, stdcall
option casemap :none

extrn RealExceptionHandlerWrittenInC@16

...

ExceptionHandlerThunk proto
.SAFESEH ExceptionHandlerThunk

...

.code

ExceptionHandlerThunk proc
	jmp RealExceptionHandlerWrittenInC@16
ExceptionHandlerThunk endp

Stupid things you should not do

Finally, there is another little quirk that bit me: Do not use EXCEPTION_CONTINUE_SEARCH where ExceptionContinueSearch would have been appropriate. The EXCEPTION_* constants are for use by exception filters as used for __except statements, whereas the Exception* values have to be used for low level exception handlers. Should be obvious, right? :)

Having chosen the wrong group of constants, I returned EXCEPTION_CONTINUE_SEARCH from my exception handler to indicate that the handler is unable to handle certain exceptions. However, as it turns out, EXCEPTION_CONTINUE_SEARCH has the value 0 and is thus interpreted as ExceptionContinueExecution. Now, returning ExceptionContinueExecution when being requested to handle an exception raised by ExRaiseStatus is obviously a bad idea and in this case led to a STATUS_NONCONTINUABLE_EXCEPTION. After a few of those had stacked up (in kernel mode), VirtualPC crashed with an unrecoverable CPU error. Nice :)

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About me

Johannes Passing, M.Sc., living in Berlin, Germany.

Besides his consulting work, Johannes mainly focusses on Win32, COM, and NT kernel mode development, along with Java and .Net. He also is the author of cfix, a C/C++ unit testing framework for Win32 and NT kernel mode, Visual Assert, a Visual Studio Unit Testing-AddIn, and NTrace, a dynamic function boundary tracing toolkit for Windows NT/x86 kernel/user mode code.

Contact Johannes: jpassing (at) acm org

Johannes' GPG fingerprint is BBB1 1769 B82D CD07 D90A 57E8 9FE1 D441 F7A0 1BB1.

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