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Embracing WinUnit

Around two years ago, in early 2007, after having read about, having tried, and finally having dismissed numerous existing unit testing frameworks for C, I resigned and started thinking about creating a new unit testing framework. Having been accustomed to NUnit and JUnit, I found most frameworks clumsy to use – some “frameworks” like MinUnit are a joke, some frameworks like CUnit require lots of boilerplate code to be written, some frameworks only support C++ but not C, and some manage to combine the worst properties of them all (CppUnit).

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